We spend the second half of Tokyo Mirage Sessions ♯FE on the hunt for a mysterious antagonist (who probably won't be too much of a mystery to anyone who's played a Fire Emblem game before). Along the way, we become P.A.'s to demons while on a TV shoot, in a shockingly accurate portrayal of the experience of an actual P.A.'s duties, and discover Barry's secret heavy metal shredding side. There are monitor puzzles, stepping puzzles, and again a legendary hero and antagonist whose identities are more shocking than a Twilight Zone twist.
Once upon a time, Nintendo and Atlus announced a crossover between Shin Megami Tensei and Fire Emblem. What we got was an ersatz pop idol-themed Persona with some Fire Emblem characters playing the role of personas. Still, there's a lot that's interesting about Tokyo Mirage Sessions ♯FE: its creative puzzle dungeons, unique battle system, use of the Wii U gamepad, and role as sort of a dry run for Persona 5. Alex, Allisa, Paul and special guest Robert take a deep dive into a game that doesn't get much love among SMT or Fire Emblem fans, but is worth some attention on its own.